000 | 02794nam a22002177a 4500 | ||
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999 |
_c2484 _d2484 |
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003 | OSt | ||
005 | 20200224120816.0 | ||
008 | 200118b ||||| |||| 00| 0 eng d | ||
020 | _a978-0-521-69623-4 | ||
028 |
_bAllied Informatics, Jaipur _c7084 _d13/01/2020 _q2019-20 |
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040 |
_aBSDU _bEnglish _cBSDU |
||
082 |
_a005.268 _bBFA |
||
100 | _aB'Far,Reza | ||
245 | _aMobile Computing Principles:Designing and Developing Mobile Applications with UML and XML | ||
260 |
_aDelhi _bCambridge University Press _c2015 |
||
300 | _a861 | ||
504 | _aWritten to address technical concerns that mobile developers face regardless of the platform (J2ME, WAP, Windows CE, etc.), this 2005 book explores the differences between mobile and stationary applications and the architectural and software development concepts needed to build a mobile application. Using UML as a tool, Reza B'far guides the developer through the development process, showing how to document the design and implementation of the application. He focuses on general concepts, while using platforms as examples or as possible tools. After introducing UML, XML and derivative tools necessary for developing mobile software applications, B'far shows how to build user interfaces for mobile applications. He covers location sensitivity, wireless connectivity, mobile agents, data synchronization, security, and push-based technologies, and finally homes in on the practical issues of mobile application development including the development cycle for mobile applications, testing mobile applications, architectural concerns, and a case study. Comprehensive Cutting edge Gives general concepts but still practical Contents Part I. Introductions to the Main Topics:1. Introduction to mobile computing 2. Introduction to mobile development frameworks and tools 3. XML: the document and meta-data format for mobile computing 4. Introduction to UML Part II. Device Independent and Multi-Channel User Interface Development Using UML: 5. Generic user interface development 6. Developing mobile GUIs 7. Voice user Interfaces and mobile applications 8. Multi-channel and multi-modal user interfaces Part III. Additional Dimensions of Mobile Application Development: 9. Mobile agents and peer-to-peer architectures for mobile computing 10. Wireless connectivity and mobile applications 11. Synchronization and replication of mobile data 12. Mobility and location information 13. Active transactions 14. Mobile security Part IV. Putting the Project Together: 15. The mobile development process 16. Architecture, design, and technology selection 17. Mobile application implementation hurdles 18. Testing 19. A case study. | ||
650 | _aMobile | ||
700 | _aFielding, Roy T. (Foreword by) | ||
942 |
_2ddc _cBK |